There is nowhere HE won’t chase you, no save points, no ways to continue your game. It falls in the same vein as Amnesia in that you are being chased by something you can only run from, but even Amnesia had safe zones. It is the most relentless survival horror game I have ever played. With each page you collect, HE will grow smarter and more feverish in his pursuit. Your only option is to avoid HIM and keep collecting the pages. It will get louder, it will get faster, and when it’s at its fastest you know that HE is near. Or maybe it’s a dank public washroom, the kind you’d expect to find at a poolside but not in the middle of, well, wherever you are. Maybe it’s a brick wall, placed obtusely in the middle of the path. So you stick to the path and eventually you come to something. Your flashlight creates bouncing shadows that make the branches seem like they are reaching out for you. You wake up in the woods in the darkest hours of the night with only a flashlight and the instructions “find eight pages.” You wander for a while down a dirt path-you could veer off into the thick trees, but the forest is more ominous than mysterious. Escaping from the Nemesis in Raccoon City pounding my way through rooms in the Himuro mansion while being pursued by the unstoppable Kirie desperately fleeing horrifying visions in Amnesia these define what I look for in a true horror experience. "When I think about my favorite fear moments in video games, the ones that come immediately to mind are those in which I’ve had no ability to fight.
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